我正在尝试在与传送接触时移动玩家身体,但未执行 setTransform。这是我的联系人监听器
mPhysicsWorld.setContactListener(new ContactListener()
{
@Override
public void beginContact(Contact contact)
{
final Fixture fixtureA = contact.getFixtureA();
final Body bodyA = fixtureA.getBody();
final Fixture fixtureB = contact.getFixtureB();
final Body bodyB = fixtureB.getBody();
if(bodyA.getUserData().equals("Player") || bodyB.getUserData().equals("Player") )
{
for(int i = 0; i < telList.size(); i++)
{
if(bodyA.getUserData() == telList.get(i))
{
Teleport tl = telList.get(i);
if(tl.look.getX() > pl.look.getX())
{
pl.moveTo(150, 320);
pl.setLinearVelocity(new Vector2(-4.5f,0));
}else
{
pl.moveTo(150, 320);
pl.setLinearVelocity(new Vector2(4.5f,0));
}
break;
}else if(bodyB.getUserData() == telList.get(i))
{
Teleport tl = telList.get(i);
if(tl.look.getX() > pl.look.getX())
{
pl.moveTo(150, 320);
pl.setLinearVelocity(new Vector2(-4.5f,0));
}else
{
pl.moveTo(150, 320);
pl.setLinearVelocity(new Vector2(4.5f,0));
}
break;
}
}
}
}
@Override
public void endContact(Contact contact)
{
}
});
播放器类有方法
public void moveTo(int x, int y)
{
body.setTransform(new Vector2(x/32,y/32), 0);
}
它工作正常,但没有在联系人监听器中执行。而且我确定发生了联系,因为它进入了“if”块和 pl.setLinearVelocity(new Vector2(-4.5f,0)); 被执行。
提前致谢