所以我试图在 ps3 控制器和 USB 主机屏蔽的帮助下无线控制机器人,我使用 Arduino UNO 作为微控制器。我能够将 PS3 控制器与 Arduino 连接并检查所有按钮按下。它对于按钮按下工作非常顺利,并在串行监视器上显示哪个按钮被按下而没有任何延迟。但我面临的问题是,当我尝试在按下按钮时调用任何函数时,整个函数都会被执行并且执行会返回到 void 循环,但 Arduino 停止接受来自 ps3 的命令。但它显示 PS3 仍然连接并且连接没有丢失。我浏览了不同的博客,发现有人说问题出在新的 HOST SHIELD 库 2.0 上,有人说 UNO 计算需要时间。这是我尝试过的。
#define motopinl1 8
#define motopinr1 9
# define motopine1 10
#define motopinl2 11
#define motopinr2 12
#define motopine2 13
#define val 200
void setup() {
Serial.begin(115200);
#if !defined(__MIPSEL__)
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
#endif
if (Usb.Init() == -1) {
Serial.print(F("\r\nOSC did not start"));
while (1); //halt
}
Serial.print(F("\r\nPS3 Bluetooth Library Started"));
}
void moveforward()
{
// digitalWrite(motopinl1,LOW);
digitalWrite(motopinr1,LOW);
digitalWrite(motopinl2,LOW);
// digitalWrite(motopinr2,LOW);
analogWrite(motopine1,200);
analogWrite(motopine2,200);
// digitalWrite(motopinl1,HIGH);
//digitalWrite(motopinr2,HIGH);
Serial.println("MoveForward called");
Usb.Task();
}
void moveBackward()
{
digitalWrite(motopinl1,LOW);
// digitalWrite(motopinr1,LOW);
// digitalWrite(motopinl2,LOW);
digitalWrite(motopinr2,LOW);
analogWrite(motopine1,200);
analogWrite(motopine2,200);
// digitalWrite(motopinr1,HIGH);
//digitalWrite(motopinl2,HIGH);
Serial.println("Movebackward called");
Usb.Task();
}
void moveleft()
{
digitalWrite(motopinl1,LOW);
// digitalWrite(motopinr1,LOW);
digitalWrite(motopinl2,LOW);
// digitalWrite(motopinr2,LOW);
analogWrite(motopine1,200);
analogWrite(motopine2,200);
// digitalWrite(motopinr2,HIGH);
//digitalWrite(motopinr1,HIGH);
Usb.Task();
Serial.println("Moveleft called");
}
void moveright()
{
// digitalWrite(motopinl1,LOW);
//digitalWrite(motopinr1,LOW);
digitalWrite(motopinl2,LOW);
digitalWrite(motopinr2,LOW);
analogWrite(motopine1,200);
analogWrite(motopine2,200);
// digitalWrite(motopinl1,HIGH);
//digitalWrite(motopinl2,HIGH);
Serial.println("Moveright called");
Usb.Task();
}
void stopit()
{
digitalWrite(motopinl1,LOW);
digitalWrite(motopinr1,LOW);
digitalWrite(motopinl2,LOW);
digitalWrite(motopinr2,LOW);
analogWrite(motopine1,0);
analogWrite(motopine2,0);
Usb.Task();
}
void loop() {
Usb.Task();
if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
// Serial.print(F("\r\nLeftHatX: "));
//Serial.print(PS3.getAnalogHat(LeftHatX));
//Serial.print(F("\tLeftHatY: "));
//Serial.print(PS3.getAnalogHat(LeftHatY));
if (PS3.PS3Connected) { // The Navigation controller only have one joystick
//Serial.print(F("\tRightHatX: "));
//Serial.print(PS3.getAnalogHat(RightHatX));
//Serial.print(F("\tRightHatY: "));
//Serial.print(PS3.getAnalogHat(RightHatY));
}
}
// Analog button values can be read from almost all buttons
if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) {
Serial.print(F("\r\nL2: "));
Serial.print(PS3.getAnalogButton(L2));
if (PS3.PS3Connected) {
Serial.print(F("\tR2: "));
Serial.print(PS3.getAnalogButton(R2));
}
}
if (PS3.getButtonClick(PS)) {
Serial.print(F("\r\nPS"));
PS3.disconnect();
}
else {
if (PS3.getButtonClick(TRIANGLE)) {
Serial.print(F("\r\nTriangle"));
moveforward();
PS3.setRumbleOn(RumbleLow);
}
if (PS3.getButtonClick(CIRCLE)) {
Serial.print(F("\r\nCircle"));
PS3.setRumbleOn(RumbleHigh);
moveright();
}
if (PS3.getButtonClick(CROSS))
{
Serial.print(F("\r\nCross"));
moveBackward();
}
if (PS3.getButtonClick(SQUARE))
{
Serial.print(F("\r\nSquare"));
moveleft();
}
if (PS3.getButtonClick(UP)) {
Serial.print(F("\r\nUp"));
stopit();
if (PS3.PS3Connected) {
PS3.setLedOff();
PS3.setLedOn(LED4);
}
}
if (PS3.getButtonClick(RIGHT)) {
Serial.print(F("\r\nRight"));
if (PS3.PS3Connected) {
PS3.setLedOff();
PS3.setLedOn(LED1);
}
}
if (PS3.getButtonClick(DOWN)) {
Serial.print(F("\r\nDown"));
if (PS3.PS3Connected) {
PS3.setLedOff();
PS3.setLedOn(LED2);
}
}
if (PS3.getButtonClick(LEFT)) {
Serial.print(F("\r\nLeft"));
if (PS3.PS3Connected) {
PS3.setLedOff();
PS3.setLedOn(LED3);
}
}
if (PS3.getButtonClick(L1))
Serial.print(F("\r\nL1"));
if (PS3.getButtonClick(L3))
Serial.print(F("\r\nL3"));
if (PS3.getButtonClick(R1))
Serial.print(F("\r\nR1"));
if (PS3.getButtonClick(R3))
Serial.print(F("\r\nR3"));
if (PS3.getButtonClick(SELECT)) {
Serial.print(F("\r\nSelect - "));
PS3.printStatusString();
}
if (PS3.getButtonClick(START)) {
Serial.print(F("\r\nStart"));
printAngle = !printAngle;
}
}
#if 0 // Set this to 1 in order to see the angle of the controller
if (printAngle) {
Serial.print(F("\r\nPitch: "));
Serial.print(PS3.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.print(PS3.getAngle(Roll));
}
#endif
}
#if 0 // Set this to 1 in order to enable support for the Playstation Move controller
else if (PS3.PS3MoveConnected) {
if (PS3.getAnalogButton(T)) {
Serial.print(F("\r\nT: "));
Serial.print(PS3.getAnalogButton(T));
}
if (PS3.getButtonClick(PS)) {
Serial.print(F("\r\nPS"));
PS3.disconnect();
}
else {
if (PS3.getButtonClick(SELECT)) {
Serial.print(F("\r\nSelect"));
printTemperature = !printTemperature;
}
if (PS3.getButtonClick(START)) {
Serial.print(F("\r\nStart"));
printAngle = !printAngle;
}
if (PS3.getButtonClick(TRIANGLE)) {
Serial.print(F("\r\nTriangle"));
PS3.moveSetBulb(Red);
}
if (PS3.getButtonClick(CIRCLE)) {
Serial.print(F("\r\nCircle"));
PS3.moveSetBulb(Green);
}
if (PS3.getButtonClick(SQUARE)) {
Serial.print(F("\r\nSquare"));
PS3.moveSetBulb(Blue);
}
if (PS3.getButtonClick(CROSS)) {
Serial.print(F("\r\nCross"));
PS3.moveSetBulb(Yellow);
}
if (PS3.getButtonClick(MOVE)) {
PS3.moveSetBulb(Off);
Serial.print(F("\r\nMove"));
Serial.print(F(" - "));
PS3.printStatusString();
}
}
if (printAngle) {
Serial.print(F("\r\nPitch: "));
Serial.print(PS3.getAngle(Pitch));
Serial.print(F("\tRoll: "));
Serial.print(PS3.getAngle(Roll));
}
else if (printTemperature) {
Serial.print(F("\r\nTemperature: "));
Serial.print(PS3.getTemperature());
}
}
#endif
}
添加了初始库。任何人都可以请建议可能是什么问题。还有为什么它显示仍然连接但不接受命令。