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我正在尝试将其包装PKCanvasView为一个名为CanvasView. 我希望能够在另一个视图之上切换整个画布。当CanvasView出现时,我希望PKToolPicker出现。当它消失时,我希望它PKToolPicker消失。

我在这里找到了一些类似的方法,但它们只涉及显示选择器或使用按钮切换选择器;我希望选择器可见性与视图可见性相关联。

在下面的示例中,您可以看到您可以切换画布,但是一旦工具选择器可见,它就会保持可见。

这是我的CanvasView

import SwiftUI
import PencilKit

struct CanvasView: UIViewRepresentable {

    class Coordinator: NSObject, PKCanvasViewDelegate {
        var canvasView: Binding<PKCanvasView>
        let onChange: () -> Void

        init(canvasView: Binding<PKCanvasView>, onChange: @escaping () -> Void) {
            self.canvasView = canvasView
            self.onChange = onChange
        }

        func canvasViewDrawingDidChange(_ canvasView: PKCanvasView) {
            if canvasView.drawing.bounds.isEmpty == false {
                onChange()
            }
        }
    }

    @Binding var canvasView: PKCanvasView
    @Binding var toolPickerIsActive: Bool
    private let toolPicker = PKToolPicker()

    let onChange: () -> Void

    func makeUIView(context: Context) -> PKCanvasView {
        canvasView.backgroundColor = .clear
        canvasView.isOpaque = true
        canvasView.delegate = context.coordinator
        showToolPicker()

        return canvasView
    }

    func updateUIView(_ uiView: PKCanvasView, context: Context) {
        toolPicker.setVisible(toolPickerIsActive, forFirstResponder: uiView)
    }

    func showToolPicker() {
      toolPicker.setVisible(true, forFirstResponder: canvasView)
      toolPicker.addObserver(canvasView)
      canvasView.becomeFirstResponder()
    }

    func makeCoordinator() -> Coordinator {
        Coordinator(canvasView: $canvasView, onChange: onChange)
    }
}

还有一个例子ContentView

struct ContentView: View {
    @State private var canvasView = PKCanvasView()
    @State private var toolPickerIsActive = false
    @State private var canvasIsVisible = false

    var body: some View {
        ZStack {
            if canvasIsVisible {
                CanvasView(canvasView: $canvasView,
                           toolPickerIsActive: $toolPickerIsActive,
                           onChange: canvasDidChange)
                    .onAppear { toolPickerIsActive = true }
                    .onDisappear { toolPickerIsActive = false }
            }

            Button(action: {
                canvasIsVisible.toggle()
            }, label: {
                Text("Toggle canvas view")
            })
        }
    }

    private func canvasDidChange() {
        // Do something with updated canvas.
    }
}

任何指导将不胜感激!

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1 回答 1

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在您的场景中,CanvasView它在消失时被销毁,因此 SwiftUI 渲染引擎不会在任何状态更改时更新它(因为它认为不需要这样做)。

这个用例的可能解决方案是在协调器上隐藏选择器deinit(因为它被所有者视图破坏)。

这是一个演示。使用 Xcode 12.4 / iOS 14.4 测试

演示

struct CanvasView: UIViewRepresentable {

    class Coordinator: NSObject, PKCanvasViewDelegate {
        var canvasView: Binding<PKCanvasView>
        let onChange: () -> Void
        private let toolPicker: PKToolPicker

        deinit {       // << here !!
            toolPicker.setVisible(false, forFirstResponder: canvasView.wrappedValue)
            toolPicker.removeObserver(canvasView.wrappedValue)
        }

        init(canvasView: Binding<PKCanvasView>, toolPicker: PKToolPicker, onChange: @escaping () -> Void) {
            self.canvasView = canvasView
            self.onChange = onChange
            self.toolPicker = toolPicker
        }

        func canvasViewDrawingDidChange(_ canvasView: PKCanvasView) {
            if canvasView.drawing.bounds.isEmpty == false {
                onChange()
            }
        }
    }

    @Binding var canvasView: PKCanvasView
    @Binding var toolPickerIsActive: Bool
    private let toolPicker = PKToolPicker()

    let onChange: () -> Void

    func makeUIView(context: Context) -> PKCanvasView {
        canvasView.backgroundColor = .clear
        canvasView.isOpaque = true
        canvasView.delegate = context.coordinator
        showToolPicker()

        return canvasView
    }

    func updateUIView(_ uiView: PKCanvasView, context: Context) {
        toolPicker.setVisible(toolPickerIsActive, forFirstResponder: uiView)
    }

    func showToolPicker() {
        toolPicker.setVisible(true, forFirstResponder: canvasView)
        toolPicker.addObserver(canvasView)
        canvasView.becomeFirstResponder()
    }

    func makeCoordinator() -> Coordinator {
        Coordinator(canvasView: $canvasView, toolPicker: toolPicker, onChange: onChange)
    }
}

struct ContentView: View {
    @State private var canvasView = PKCanvasView()
    @State private var toolPickerIsActive = false
    @State private var canvasIsVisible = false

    var body: some View {
        ZStack {
            if canvasIsVisible {
                CanvasView(canvasView: $canvasView,
                              toolPickerIsActive: $toolPickerIsActive,
                              onChange: canvasDidChange)
                    .onAppear { toolPickerIsActive = true }
//                    .onDisappear { toolPickerIsActive = false }
            }

            Button(action: {
                canvasIsVisible.toggle()
            }, label: {
                Text("Toggle canvas view")
            })
        }
    }

    private func canvasDidChange() {
        // Do something with updated canvas.
    }
}

注意:所有权可能会重新设计,因此toolPicker只能在协调器中使用,但不会改变想法,由您决定。

于 2021-03-20T09:54:51.503 回答