这是我在 Visual Studio 中连接到 Unity3d 的代码:
public void SetupSQLConnection()
{
Debug.Log("Connection Function Started");
if (connection == null)
{
Debug.Log("If connection == null");
try
{
Debug.Log("Try block started");
string connectionString = "Server=localhost;" + "Database=therapygame;" + "UID=root;" + "Password=;";
Debug.Log("string set");
connection = new MySqlConnection(connectionString);
Debug.Log("new MySqlConnection");
connection.Open();
Debug.Log("connection");
}
catch (MySqlException ex)
{
Debug.LogError("MySQL Error: " + ex.ToString());
}
}
}
控制台字符串一直打印到“字符串集”,但其余部分不打印。
这是 Unity 中的错误:
KeyNotFoundException:给定的键不在字典中。System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item(System.String 键)(在 /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic /Dictionary.cs:150) MySql.Data.MySqlClient.MySqlConnectionStringBuilder.get_Database () MySql.Data.MySqlClient.MySqlConnection.set_ConnectionString (System.String 值) MySql.Data.MySqlClient.MySqlConnection..ctor (System.String connectionString) ( wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlConnection:.ctor (string) mysql.SetupSQLConnection () (at Assets/mysql.cs:31) fire_rate.Start () (at Assets/fire_rate.cs: 18)