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我已经像这样设置了 safeAreaLayoutGuide:

let guide = view.safeAreaLayoutGuide

NSLayoutConstraint.activate([
  topControls.topAnchor.constraint(equalTo: guide.topAnchor, constant: 0)
])

这很好用。但是,当我将设备旋转到横向模式时,没有状态栏(电池、信号等),并且与屏幕顶部的偏移为零。这是正确的,基于锚。但是,它看起来并不好。如何在锚点创建期间为景观添加偏移量 20?我不想手动更改基于方向的常数。

4

1 回答 1

1

假设您在 iPhone 上运行,那么这是预期的行为,可以通过覆盖以下内容进行更改:

override var prefersStatusBarHidden: Bool {
    return false
}

根据该 UIViewController 方法的描述:

默认情况下,此方法返回 false,但有一个例外。对于链接到 iOS 8 或更高版本的应用程序,如果视图控制器处于垂直紧凑环境中,则此方法返回 true。

如果您覆盖它,那么您将获得一个横向的状态栏,并且安全区域指南将相应地进行调整。

编辑

所以对原来的要求有一点误解。这不是显示状态栏,而是有一个间隙,就像有一个状态栏一样。

这需要手动完成,因为您无法手动设置仅适用于某些方向/尺寸类别的约束。

这是一个基本的 UIViewController 将做你正在寻找的东西:

class ViewController: UIViewController {
    var testView: UIView!
    var landscapeConstraint: NSLayoutConstraint!
    var portraitConstraint: NSLayoutConstraint!

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.

        self.testView = UIView()
        self.testView.backgroundColor = .green
        self.view.addSubview(self.testView)
        self.testView.translatesAutoresizingMaskIntoConstraints = false

        let guide = view.safeAreaLayoutGuide

        self.testView.leftAnchor.constraint(equalTo: guide.leftAnchor, constant: 0).isActive = true
        self.testView.rightAnchor.constraint(equalTo: guide.rightAnchor, constant: 0).isActive = true
        self.testView.bottomAnchor.constraint(equalTo: guide.bottomAnchor, constant: 0).isActive = true

        self.portraitConstraint = self.testView.topAnchor.constraint(equalTo: guide.topAnchor, constant: 0)
        self.landscapeConstraint = self.testView.topAnchor.constraint(equalTo: guide.topAnchor, constant: 20) // Hardcoded the size but this can be anything you want.

        switch self.traitCollection.verticalSizeClass {
        case .compact:
            self.landscapeConstraint.isActive = true
        case.regular:
            self.portraitConstraint.isActive = true
        default: // This shouldn't happen but let's assume regular (i.e. portrait)
            self.portraitConstraint.isActive = true
        }
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
        super.willTransition(to: newCollection, with: coordinator)

        switch newCollection.verticalSizeClass {
        case .compact:
            self.portraitConstraint.isActive = false
            self.landscapeConstraint.isActive = true
        case.regular:
            self.landscapeConstraint.isActive = false
            self.portraitConstraint.isActive = true
        default: // This shouldn't happen but let's assume regular (i.e. portrait)
            self.landscapeConstraint.isActive = false
            self.portraitConstraint.isActive = true
        }
    }
}

基本上你设置了固定约束,即左、右和下,然后设置纵向和横向的约束(常规和紧凑的垂直尺寸类),默认情况下它们都是禁用的。然后您根据当前的方向/尺寸类决定激活哪一个。然后你覆盖:

willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator)

基于新的方向/大小类的方法和交换两个约束的活动状态。

需要注意的一件事是始终先停用约束,然后再激活约束,以避免任何抱怨无法满足的约束。

于 2018-01-01T12:28:34.177 回答