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我不确定如何描述这个问题,所以希望下面的细节能帮助你理解这里到底发生了什么。这是我以前从未遇到过的事情,它的代码风格的特殊性对我来说相当奇怪。

我下载了 SSH.NET 的源代码,并试图将组件的源代码合并为一个整体项目的一部分,但是有许多块,例如以下块:

        public static int Read(Socket socket, byte[] buffer, int offset, int size, TimeSpan timeout)
        {
#if FEATURE_SOCKET_SYNC
            var totalBytesRead = 0;
            var totalBytesToRead = size;

            socket.ReceiveTimeout = (int) timeout.TotalMilliseconds;

            do
            {
                try
                {
                    var bytesRead = socket.Receive(buffer, offset + totalBytesRead, totalBytesToRead - totalBytesRead, SocketFlags.None);
                    if (bytesRead == 0)
                        return 0;

                    totalBytesRead += bytesRead;
                }
                catch (SocketException ex)
                {
                    if (IsErrorResumable(ex.SocketErrorCode))
                    {
                        ThreadAbstraction.Sleep(30);
                        continue;
                    }

                    if (ex.SocketErrorCode == SocketError.TimedOut)
                        throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
                            "Socket read operation has timed out after {0:F0} milliseconds.", timeout.TotalMilliseconds));

                    throw;
                }
            }
            while (totalBytesRead < totalBytesToRead);

            return totalBytesRead;
#elif FEATURE_SOCKET_EAP
            var receiveCompleted = new ManualResetEvent(false);
            var sendReceiveToken = new BlockingSendReceiveToken(socket, buffer, offset, size, receiveCompleted);

            var args = new SocketAsyncEventArgs
            {
                UserToken = sendReceiveToken,
                RemoteEndPoint = socket.RemoteEndPoint
            };
            args.Completed += ReceiveCompleted;
            args.SetBuffer(buffer, offset, size);

            try
            {
                if (socket.ReceiveAsync(args))
                {
                    if (!receiveCompleted.WaitOne(timeout))
                        throw new SshOperationTimeoutException(string.Format(CultureInfo.InvariantCulture,
                            "Socket read operation has timed out after {0:F0} milliseconds.", timeout.TotalMilliseconds));
                }

                if (args.SocketError != SocketError.Success)
                        throw new SocketException((int) args.SocketError);

                return sendReceiveToken.TotalBytesTransferred;
            }
            finally
            {
                // initialize token to avoid the waithandle getting used after it's disposed
                args.UserToken = null;
                args.Dispose();
                receiveCompleted.Dispose();
            }
#else
#error Receiving data from a Socket is not implemented.
#endif
        }

在尝试构建时,编译器卡在行上#error Receiving data from a Socket is not implemented.并抛出我可以忽略的异常CS1029,但我更关心的是为什么所有这些条件都没有得到满足(例如:)#elif FEATURE_SOCKET_EAP以及我能做些什么呢?

此外,由于故障转移到强制编译器使用内联消息引发异常Error CS0161 'SocketAbstraction.Read(Socket, byte[], int, int, TimeSpan)': not all code paths return a value的段,我得到了结果(例如:引发 CS1029 异常,并在方法中阻止返回值)#else#else <foo><foo>

我能做些什么来纠正这些类型的问题,为什么有人会以这种方式使用内联编译器失败问题?

4

1 回答 1

1

您必须为指定的条件编译符号之一配置 IDE。

如果您使用的是 Visual Studio:

  • 打开项目属性
  • 转到选项卡“构建”
  • 在“条件编译符号”字段中输入值“FEATURE_SOCKET_EAP”或“FEATURE_SOCKET_SYNC”之一。

另见:https ://csharp.2000things.com/tag/conditional-compilation/

于 2016-08-12T20:10:22.110 回答