我正在开发一个允许用户使用 PhotoKit 编辑照片的应用程序。我之前将编辑后的照片以 JPEG 格式保存到磁盘。我想避免转换为 JPEG,并为此进行了修改。它适用于使用相机拍摄的照片,但如果您尝试编辑屏幕截图,该PHPhotoLibrary.sharedPhotoLibrary().performChanges
块将失败并记录The operation couldn’t be completed. (Cocoa error -1.)
。我不确定为什么这会导致 performChanges 块失败,我在这里做错了什么?
我创建了一个可供下载的示例应用程序来演示该问题,并且我在下面包含了相关代码。该应用程序会尝试编辑您照片库中的最新照片。如果成功,它将提示访问编辑照片,否则不会发生任何事情,您将看到控制台日志。要重现此问题,请截取屏幕截图,然后运行该应用程序。
当前适用于屏幕截图的代码:
let jpegData: NSData = outputPhoto.jpegRepresentationWithCompressionQuality(0.9)
let contentEditingOutput = PHContentEditingOutput(contentEditingInput: self.input)
var error: NSError?
let success = jpegData.writeToURL(contentEditingOutput.renderedContentURL, options: NSDataWritingOptions.AtomicWrite, error: &error)
if success {
return contentEditingOutput
} else {
return nil
}
导致截图失败的替换代码:
let url = self.input.fullSizeImageURL
let orientation = self.input.fullSizeImageOrientation
var inputImage = CIImage(contentsOfURL: url)
inputImage = inputImage.imageByApplyingOrientation(orientation)
let outputPhoto = createOutputImageFromInputImage(inputImage)!
let originalImageData = NSData(contentsOfURL: self.input.fullSizeImageURL)!
let imageSource = CGImageSourceCreateWithData(originalImageData, nil)
let dataRef = CFDataCreateMutable(nil, 0)
let destination = CGImageDestinationCreateWithData(dataRef, CGImageSourceGetType(imageSource), 1, nil) //getType automatically selects JPG, PNG, etc based on original format
struct ContextStruct {
static var ciContext: CIContext? = nil
}
if ContextStruct.ciContext == nil {
let eaglContext = EAGLContext(API: .OpenGLES2)
ContextStruct.ciContext = CIContext(EAGLContext: eaglContext)
}
let cgImage = ContextStruct.ciContext!.createCGImage(outputPhoto, fromRect: outputPhoto.extent())
CGImageDestinationAddImage(destination, cgImage, nil)
if CGImageDestinationFinalize(destination) {
let contentEditingOutput = PHContentEditingOutput(contentEditingInput: self.input)
var error: NSError?
let imageData: NSData = dataRef
let success = imageData.writeToURL(contentEditingOutput.renderedContentURL, options: .AtomicWrite, error: &error)
if success {
//it does succeed
return contentEditingOutput
} else {
return nil
}
}