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我有 fluentScheduler 的这个结构图配置和 ITaskFactory。

public class StructureMapRegistry : Registry
{
    public StructureMapRegistry()
    {

        Scan(x =>
        {
            x.AssembliesFromApplicationBaseDirectory();
            x.WithDefaultConventions();
        });
        //implementace daného rozhraní naplní stejně jmenující se třídou.
        For<IPlayerService>().Use<PlayerService>().Singleton();
        For<IWorldService>().Use<WorldService>().Singleton();
        For<IQuestService>().Use<QuestService>().Singleton();
        For<IHeroesService>().Use<HeroesService>().Singleton();
        For<ISaveChangesService>().Use<SaveChangesService>().Singleton();
        For<IAddHeroesQuests>().Use<AddHeroesQuests>().Singleton();
        IncludeRegistry(new IoC());
    }
}

public class StructureMapTaskFactory : ITaskFactory
{
    public ITask GetTaskInstance<T>() where T : ITask
    {
        return ObjectFactory.Container.GetInstance<T>();
    }
}

我得到了这个例外。

{StructureMap.StructureMapConfigurationException:没有注册默认实例,无法自动确定类型“TheGame.Tasks.IAddHeroesQuests”

没有为 TheGame.Tasks.IAddHeroesQuests 指定配置

1.) Container.GetInstance(TheGame.Tasks.IAddHeroesQuests)

   v StructureMap.SessionCache.GetDefault(Type pluginType, IPipelineGraph pipelineGraph) vc:\BuildAgent\work\996e173a8ceccdca\src\StructureMap\SessionCache.cs:řádek 63
   v StructureMap.BuildSession.GetInstance(Type pluginType) vc:\BuildAgent\work\996e173a8ceccdca\src\StructureMap\BuildSession.cs:řádek 60
   v StructureMap.Container.GetInstance(Type pluginType) vc:\BuildAgent\work\996e173a8ceccdca\src\StructureMap\Container.cs:řádek 336
   v StructureMap.Container.GetInstance[T]() vc:\BuildAgent\work\996e173a8ceccdca\src\StructureMap\Container.cs:řádek 201
   v TheGame.StructureMapTaskFactory.GetTaskInstance[T]() vd:\Programovani\VisualStudio\Testy\TheGame\thegame\TheGame\Global.asax.cs:řádek 101
   v FluentScheduler.Registry.b__2[T]() vc:\TeamCity\buildAgent\work\21c2d4ee90f3f489\FluentScheduler\Registry.cs:řádek 50
   v System.Threading.Tasks.Task.InnerInvoke()
   v System.Threading.Tasks.Task.Execute()}

我不知道为什么。

4

1 回答 1

0

依赖注入

FluentScheduler 使您可以轻松使用您选择的 IoC 工具来创建作业实例。只需实现 IJobFactory。

使用 StructureMap 的示例:

using FluentScheduler;
using StructureMap;

public class StructureMapJobFactory : IJobFactory
{
    public IJob GetJobInstance<T>() where T : IJob
    {
        return ObjectFactory.Container.GetInstance<T>();
    }
}

public class MyRegistry : Registry
{
    public MyRegistry()
    {
        // Schedule an IJob to run at an interval
        Schedule<MyJob>().ToRunNow().AndEvery(2).Seconds();
    }
} 

使用 JobManager 注册新的作业工厂: 这部分在您的代码中丢失。你需要告诉 JobManager.JobFactory 是 StructuremapJobFactory 就像你说你的依赖注入器是这样的。

protected void Application_Start()
{
    JobManager.JobFactory = new StructureMapJobFactory(); // THIS PART IS MISSING ON YOUR CODE
    JobManager.Initialize(new MyRegistry()); 
}
于 2016-09-26T14:31:06.020 回答