我在 Macbook 中尝试在 unity3d 中为 ios 构建项目时遇到以下错误。
Win32Exception: ApplicationName='python2.6', CommandLine='"/Users/subashchandra/SoomlaTutorialExample/Assets/Soomla/Editor/build-tools/Soomla_StoreRunner.py" "/Users/subashchandra/Desktop/SoomlaTutorialExample"', CurrentDirectory=' ' System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process 进程) System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process 进程) System.Diagnostics.Process .Start () (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start () PostProcessScriptStarter.OnPostprocessBuild (BuildTarget target, System.String pathToBuiltProject) (at Assets/Soomla/Editor/SoomlaPostBuild.cs:27) UnityEditor .HostView:OnGUI() 上传截图 2014-09-08 15.04.44.jpg . .
我根本不明白这个错误。我遵循了一个在线教程,它对教程中的人来说工作正常