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我正在尝试以与我的手机相同的倾斜度旋转对象

我发现这个线程真的很有帮助

http://answers.unity3d.com/questions/139294/match-the-tilted-angle-of-phone-to-object.html

但是,当我将设备置于横向并尝试在左右之间倾斜移动设备时,对象会在 Z 和 Y 轴上旋转

我想在手机水平时锁定 Y 轴,但在垂直时不锁定

我放了一张关于我正在尝试的图片:

在此处输入图像描述

编辑:

private var sizeFilter: int = 15;
private var filter: Vector3[];
private var filterSum = Vector3.zero;
private var posFilter: int = 0;
private var qSamples: int = 0;

function MovAverage(sample: Vector3): Vector3 {
    if (qSamples==0) 
        filter = new Vector3[sizeFilter];

    filterSum += sample - filter[posFilter];
    filter[posFilter++] = sample;

    if (posFilter > qSamples)
        qSamples = posFilter;

    posFilter = posFilter % sizeFilter;
    return filterSum / qSamples;
}

function Update() {
    var temp: Vector3 = -MovAverage(Input.acceleration.normalized);
    temp.x *= -1;
    transform.up = temp.normalized;
}
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