我一直试图了解“唤醒”一个正在等待阻塞构造的线程需要多长时间AutoResetEvent
- 从我阅读多次讨论后的理解来看,Windows 有某种内部时钟,每 15.6 毫秒“滴答”一次(或左右),然后决定接下来安排哪些线程运行,所以我希望发出一个线程直到该线程唤醒之间的时间差将花费 0-15.6ms 之间的随机时间。所以我写了这个小程序来测试我的理论:
static void Main(string[] args)
{
double total = 0;
int max = 100;
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
for (int i = 0; i < max; i++)
{
AutoResetEvent eventHandle = new AutoResetEvent(false);
double time1 = 0;
double time2 = 0;
Thread t1 = new Thread(new ThreadStart(() => time1 = f1(stopwatch, eventHandle)));
Thread t2 = new Thread(new ThreadStart(() => time2 = f2(stopwatch, eventHandle)));
t1.Start();
t2.Start();
t1.Join();
t2.Join();
double diff = time2 - time1;
total += diff;
Console.WriteLine("Diff = " + diff.ToString("F4"));
}
double avg = total / max;
Console.WriteLine("Avg = " + avg.ToString("F4"));
Console.ReadKey();
}
static double f1(Stopwatch s, AutoResetEvent eventHandle)
{
Thread.Sleep(500);
double res = s.Elapsed.TotalMilliseconds;
eventHandle.Set();
return res;
}
static double f2(Stopwatch s, AutoResetEvent eventHandle)
{
eventHandle.WaitOne();
return s.Elapsed.TotalMilliseconds;
}
令我惊讶的是,平均唤醒时间约为 0.05 毫秒 - 所以显然我错过了一些东西,但我不知道是什么......