You have defined _UNICODE and/or UNICODE in Builder and not defined it in VC.
Most Windows APIs come in 2 flavours the ANSI flavour and the UNICODE flavour.
For, when you call SetWindowText, there really is no SetWindowText functions. Instead there are 2 different functions
- SetWindowTextA which takes an ANSI string
and
- SetWindowTextW which takes a UNICODE string.
If your program is compiled with /DUNICODE /D_UNICODE, SetWindowText maps to SetWindowTextWwhich expects aconst wchar_t *`.
If your program is compiled without these macros defined, it maps to SetWindowTextA which takes a const char *.
The windows headers typically do something like this to make this happen.
#ifdef UNICODE
#define SetWindowText SetWindowTextW
#else
#define SetWindowText SetWindowTextA
#endif
Likewise, there are 2 GetFileAttributes.
DWORD WINAPI GetFileAttributesA(LPCSTR lpFileName);
DWORD WINAPI GetFileAttributesW(LPCWSTR lpFileName);
In VC, you haven't defined UNICODE/_UNICODE & hence you are able to pass string::c_str() which returns a char *.
In Builder, you probably have defined UNICODE/_UNICODE & it expects a wchar_t *.
You may not have done this UNICODE/_UNICODE thing explicitly - may be the IDE is doing it for you - so check the options in the IDE.
You have many ways of fixing this
- find the UNICODE/_UNICODE option in the IDE and disable it.
or
- use
std::w_string - then c_str() will return a wchar_t *
or
- Call
GetFileAttributesA directly instead of GetFileAttributes - you will need to do this for every other Windows API which comes with these 2 variants.