我试图创建一个返回“point”类型元素的函数:
type point = {x : int, y : int};
fun pointadd (p1: point, p2: point) = (((#x p1) + (#x p2)), ((#y p1) + (#y p2)));
但SMLNJ似乎不理解我的意图,即结果也应该是“点”类型:
use "test1.sml";
[opening test1.sml]
type point = {x:int, y:int}
val pointadd = fn : point * point -> int * int