6

正如您在官方教程项目@EnvironmentObject中看到的那样,之前放置了这个奇怪的东西var。这是什么意思?

struct LandmarkDetail: View {
    @EnvironmentObject var userData: UserData
    var landmark: Landmark

    var landmarkIndex: Int {
        userData.landmarks.firstIndex(where: { $0.id == landmark.id })!
    }
    // ...
}
4

4 回答 4

14

例如,出于网络目的。您有一个符合BindableObject(Beta 5: ObservableObject) 的类并通过PassthroughSubject(Beta 5: @Published) 发送您的数据。

例如这种情况:

SwiftUI (1.0)

struct Course: Decodable {
    let name: String
}

class NetworkManager: ObservableObject {

    @Published var courses = [Course]()

    func getAllCourses() {
        guard let url = URL(string: "https://api.letsbuildthatapp.com/jsondecodable/courses") else { return }
        URLSession.shared.dataTask(with: url) { (data, response, error) in
            do {
                let courses = try JSONDecoder().decode([Course].self, from: data!)
                DispatchQueue.main.async {
                    self.courses = courses
                }
            } catch {
                print("Failed To decode: ", error)
            }
        }.resume() // VERY IMPORTANT! As the request won't run
    }
}

struct ContentView : View {
    @ObservedObject var networkManager: NetworkManager = NetworkManager()
    // Or this
    // @EnvironmentObject var networkManager: NetworkManager // Don't forget to instaniate it with .environmentObject()

    var body: some View {
        VStack {
            Button(action: {
                self.networkManager.getAllCourses()
            }, label: {
                Text("Get All Courses")
            })

            List(networkManager.courses, id: \.name) {
                Text($0.name)
            }
        }
    }
}

贝塔

struct Course: Decodable {
    let name: String
}

class NetworkManager: BindableObject {
    let didChange = PassthroughSubject<NetworkManager, Never>()

    var courses = [Course]() {
        didSet {
            didChange.send(self)
        }
    }

    func getAllCourses() {
        guard let url = URL(string: "https://api.letsbuildthatapp.com/jsondecodable/courses") else { return }
        URLSession.shared.dataTask(with: url) { (data, response, error) in
            do {
                let courses = try JSONDecoder().decode([Course].self, from: data!)
                DispatchQueue.main.async {
                    self.courses = courses
                }
            } catch {
                print("Failed To decode: ", error)
            }
        }.resume() // VERY IMPORTANT! As the request won't run
    }
}

struct ContentView : View {
    @EnvironmentObject var networkManager: NetworkManager

    var body: some View {
        VStack {
            Button(action: {
                self.networkManager.getAllCourses()
            }, label: {
                Text("Get All Courses")
            })

            List(networkManager.courses.identified(by: \.name)) {
                Text($0.name)
            }
        }
    }
}
于 2019-06-08T04:28:23.490 回答
1

它旨在让您的视图自动访问模型,而无需依赖注入。

在场景委托中设置环境对象一次,然后层次结构中的所有视图都可以通过自己的魔法属性访问它。我相信视图也可以覆盖其子对象的对象,但我尚未对此进行测试。

于 2019-12-01T22:31:36.767 回答
0

环境对象

我从苹果文档中找到。

苹果的描述:

一个动态视图属性,它使用由祖先视图提供的可绑定对象,以在可绑定对象更改时使当前视图无效。

苹果文档

我的理解是当我们设置一个值或对象时是 init。例如:列表。当我们重新加载列表时,一些显示的视图对象被替换和删除。

于 2019-06-04T12:58:30.283 回答
0

它是一个 BindableObject,SwiftUI 将使用它来确定如何通过访问该对象来刷新视图。查看示例中的 UserData 类。声明环境对象的视图的任何子视图都可以访问它。在这种情况下userData

于 2019-06-05T18:05:40.787 回答